TermBaseHub
  • AI Terms
  • CPU, GPU, SoC
  • Memory
  • Paravirtualization
  • QR Decomposition (Orthogonal-Triangular Matrix Factorization)
  • LU Decomposition (Factors a matrix into two triangular matrices)
  • ICA (Blind source separation via statistical independence)
  • GDDR7 (Ultra-high-speed data transfer for graphics processors)
  • GDDR (Dedicated high-speed memory for graphics processors)
  • RDNA4 (Chiplet architecture with enhanced compute units)
  • Turbo Boost (Automatic core clock frequency increase)
  • L1D (Ultra-fast data buffering for the core)
  • L1I (Level 1 instruction cache)
  • LLC (Shared cache memory for all processor cores)
  • MEC (Parallel task execution in memory)
  • MOB (Buffer that orders memory operations)
  • WCB (Merging write operations in memory)
  • PFLOPS (Measuring the computational power of supercomputers)
  • INT8 (Quantization of neural network weights and activations)
  • FP8 (Compact representation of numbers for fast computations)
  • SoC (Integration of all computer components on a single chip)
  • APU (Hybrid processor with shared memory)
  • KV Cache (Caching previous attention keys and values)
  • FLOP (Arithmetic operation on floating-point numbers)
  • TPU (Specialized accelerator for tensor multiplication operations)
  • PCA (Dimensionality reduction with variance preservation)
  • SVD (Matrix factorization into three components)
  • NPU (Specialized processor for parallel tensor computations)
  • OLED (Converting electricity into light with organic pixels)
  • DisplayPort (High-speed video and audio transmission)
  • AV1 (Video codec for streaming)
  • HEVC (Effective video compression with minimal losses)
  • AVC (Video compression with motion prediction)
  • CUDA (Parallel computing on the graphics processing unit)
  • VRR (Syncing display refresh rate with frames)
  • FreeSync (Dynamic synchronization of monitor and graphics card frames)
  • G-Sync (Dynamic synchronization of monitor and GPU frames)
  • FSR (Spatial scaling with detail reconstruction)
  • DLSS (Smart scaling and smoothing with a neural network)
  • RT Core (Hardware accelerated ray tracing)
  • Tensor Core (Hardware matrix multiplication with accumulation)
  • CUDA Core (Performing parallel floating point computations)
  • VRAM (High-speed buffer for graphical data)
  • TDP (Project processor heat dissipation limit)
  • AES-NI (Hardware acceleration of symmetric AES encryption)
  • AVX-512 (Processing 16 numbers per instruction)
  • AVX2 (Simultaneous processing of eight 32-bit integers)
  • AVX (SIMD data processing with 256/512-bit registers)
  • SSE (Simultaneous processing of multiple data with a single instruction)
  • MMX (Single-cycle processing of packed integer data)
  • TLB (Translation Lookaside Buffer)
  • SMT (Hardware emulation of two logical processors)
  • MMU (Translation of virtual addresses to physical addresses)
  • IPC (Instructions per cycle)
  • TFLOPS (Computational performance meter)
  • TOPS (Measuring peak performance of AI accelerators)
  • FP16 (Compact representation of Floating-Point numbers)
  • BF16 (Floating-point number format for machine learning)
  • TF32 (Hybrid format for accelerating tensor computations)
  • Peer2Peer (Direct memory access between GPUs)
  • XGMI (AMD high-speed coherent Inter-Die bus)
  • XeSS (Intelligent upscaling with frame reconstruction)
  • FSR4 (Next-generation neural network scaling)
  • LFB (Cache Line Fill Buffer)
  • LSU (Execution of load and store operations)
  • IFU (Instruction Fetch and Decode)
  • IDU (Transforming instructions into control signals)
  • ARF (Fast architectural register storage file)
  • Eigenvector (A vector that preserves direction under transformation)
  • APIC (Interrupt Routing and Prioritization in multiprocessor systems)
  • NVDIMM (Preservation of RAM data during power loss)
  • PRF (Storage of renamed microarchitectural operands)
  • RAT (Eliminating false dependencies between registers)
  • RS (Buffering and dynamic instruction scheduling)
  • Eigenvalue (Scaling your own vector without rotation)
  • ROB (Reorder buffer for out-of-order operations)
  • RSB (Return address prediction buffer)
  • Kronecker Product (Building a block matrix through scaling)
  • Hadamard Product (Element-wise multiplication of matrices of the same size)
  • BTB (Prediction of the next branch instruction address)
  • BPU (Branch prediction for pipeline acceleration)
  • AGU (Computing effective memory addresses)
  • EU (Execution of machine instructions by the processor)
  • CU (Managing the execution of machine instructions of the processor)
  • FPU (Hardware acceleration of floating point computations)
  • ALU (Performs arithmetic and logical operations)
  • ZISC (Hardware nearest match search)
  • OISC (Performing computations through a single universal instruction)
  • MISC (Executing commands through a single universal instruction code)
  • VLIW (Parallel execution of commands without a hardware scheduler)
  • RISC (Accelerated execution of simple commands by the processor)
  • CISC (Executing complex operations with a single instruction)
  • EPIC (Division of responsibility for execution parallelism)
  • GEMM (Matrix multiplication using the row times column method)
  • Inner Product (Weighted sum of pairwise coordinate products)
  • Itanium (Explicit static scheduling of parallel instructions)
  • UltraSPARC (64-bit RISC microprocessor architecture with out-of-order execution)
  • SPARC (Open standard RISC architecture)
  • POWER10 (Multithreaded scaling with hardware AI acceleration)
  • PowerPC (RISC architecture with computation optimization)
  • MIPS64 (64-bit RISC architecture with fixed instruction length)
  • MIPS32 (32-bit RISC architecture with fixed instruction length)
  • MIPS (Simplified pipelined RISC architecture without interlocks)
  • Dot Product (Summing products of two vectors)

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